CLOSED-LOOP FEEDBACK SYSTEM
This pipeline captures how knowledge is ingested, modeled, predicted and acted upon in a real-time system.
Reactive vs predictive lifecycle
Reactive IT:
Occasion Happens...
When you’ve moved past primary prototyping, your necessities change. You want elements with actual mechanical properties, supplies that stand up to working situations,...
Excessive-traffic leisure platforms have a really particular drawback: they don’t get to “largely work.” When 1000's or thousands and thousands of persons are...