Friday, February 13, 2026

[INTERVIEW] Thingiverse Reboot Targets Creator Pay Instruments and Tighter AI Controls after MyMiniFactory Acquisition

Thingiverse, one of many oldest and most visited libraries of downloadable 3D-print recordsdata, is being repositioned round creator monetisation, human-led curation and stricter dealing with of AI-generated uploads after its acquisition by MyMiniFactory (MMF).

Romain Kidd, the newly appointed chief government of Thingiverse and former MMF CEO, stated the platform stays massive by any shopper web measure: “8 million plus customers”, “over 6 million” uploaded objects and roughly “70 plus million web page views per thirty days”. 

An unlimited library, little momentum

Thingiverse, based in 2008, constructed its scale as a default index for printable objects throughout the early progress of desktop fused-filament fabrication. But creators and customers have complained for years about weak search, inconsistent discovery and restricted progress below successive homeowners. Ultimaker, which purchased the property from MakerBot, operated Thingiverse as a separate enterprise within the Netherlands previous to the sale. Kidd stated the acquisition closed on January 30, with a relaunch tied to a February 12 announcement and a group AMA scheduled for February 17.

Kidd is working Thingiverse with a lean crew and a distributed footprint. He stated a three-person management group is becoming a member of from MyMiniFactory, alongside a ten-person Netherlands-based crew targeted on know-how and advertising. “HQ is certainly on Rivington Road,” he stated, describing a London base for management and a remote-first working mannequin. The corporate expects a robust US orientation in person consideration, reflecting the geographic focus of hobbyist FDM printing.

The strategic logic for the deal rests on a spot between {hardware} adoption and content material economics. Kidd pointed to speedy enlargement in low-cost FDM {hardware}, singling out Bambu Lab for example of innovation that has pushed volumes greater. He cited an trade run-rate of about 5mn machines bought per 12 months, then argued that the “content material aspect” has not stored tempo for FDM customers. MyMiniFactory has targeted on resin printing and tabletop gaming. Thingiverse is meant to push into broader creator segments, with engineering and functional-print classes positioned because the preliminary centre of gravity.

Discovery first: search, classes and human curation

Discovery is the primary operational precedence. Rees Calder, Thingiverse’s new chief advertising officer, stated the prevailing instruments “simply don’t work”, attributing poor outcomes to weak class construction and restricted human intervention in what customers see. He stated the brand new crew plans to rebuild class pages and introduce curation strategies that carry high-quality work and scale back the percentages that low-effort uploads sit on the entrance web page for weeks. The target is to floor related designs by group, slightly than forcing customers by way of a single, blunt search bar.

That discovery work is now tied to a firmer line on automated and low-quality AI-generated content material. Kidd stated the “share of AI-generated content material” had risen previous to the acquisition and will probably be focused instantly. The primary seen change is a homepage reset meant to cut back what he referred to as “low cost, low-quality content material” from automated pipelines. “We’re eradicating the AI content material from the homepage,” he stated, describing it as a change that may be executed throughout the first week. Calder stated the corporate expects to mix guide assessment with group reporting, and to focus enforcement on accounts slightly than particular person recordsdata, utilizing behavioural indicators reminiscent of mass uploads in brief time home windows.

AI uploads: tagging, filtering and a homepage reset

In follow-up replies, the corporate set out a extra concrete mechanism. Creators will tag uploads at submission, and guests will be capable of filter AI-tagged content material whereas looking. AI-tagged designs will nonetheless exist on the positioning, however the removing from the homepage is supposed to set the path for discovery and promotion. The corporate stated it doesn’t depend on automated detection for 3D fashions as a result of sturdy classification stays troublesome on the mesh stage and false positives would carry excessive prices for legit creators.

The more durable query is the place the AI boundary sits for engineering workflows. Calder stated MyMiniFactory’s creator group has traditionally most popular a strict coverage in art-heavy segments, together with restrictions on AI-generated descriptions and imagery. He steered the place might evolve at Thingiverse if engineering customers need AI as a design software. Kidd additionally left the door open to category-specific coverage, noting that open-source printer and robotics communities could have totally different expectations than toy designers.

Monetisation with out retroactive paywalls

Monetisation is the opposite core shift, however the firm is resisting untimely commitments on product design. Kidd stated new options will probably be added for creators who select to monetise, whereas making an attempt to keep away from retroactive modifications that will upset customers and designers who uploaded below a free-sharing norm. “We’re not placing a price ticket on each single object,” he stated. “We’re not altering any form of T’s and C’s.”

Kidd related the monetisation push to MyMiniFactory’s present payout historical past, citing “$100m+” earned by creators on that platform. In follow-up solutions, the corporate listed a number of attainable fashions: direct file gross sales, premium options tied to verified profiles, subscriptions just like MyMiniFactory’s Tribes product, crowdfunding campaigns, sponsorship preparations with manufacturers, and an ad-free tier. It didn’t determine which can ship first. “We can not bounce the gun and assume we all know,” Kidd stated, arguing that monetisation mechanics will differ by group.

Class focus by summer time, enterprise mannequin later

This reluctance to call a primary product is deliberate, but it surely leaves traders and creators with restricted near-term readability on how Thingiverse will stability visitors scale with creator earnings. The corporate’s working plan is to pick out 5 to 10 classes by summer time, then construct options and a marketing strategy round these segments. Standards will embrace present utilization indicators reminiscent of downloads, likes and makes, alongside market-size estimates and direct creator interviews.

Requested why Thingiverse must exist as a standalone entity if it adopts MyMiniFactory’s monetisation toolkit, Kidd drew a transparent line between communities slightly than manufacturers. MyMiniFactory stays centred on tabletop and miniature gaming, the place creators typically promote bundles, subscription drops and adjoining digital belongings. Thingiverse, he stated, will concentrate on broader purposeful and engineering audiences which have traditionally used FDM techniques and mechanical CAD. He expects the manufacturers to stay separate, although he acknowledged that backend techniques may very well be reused the place it is smart.

Kidd declined to touch upon why Ultimaker selected to divest, saying that was “a query for Ultimaker”, and he didn’t disclose the acquisition value. He additionally resisted KPI-driven claims at this stage. For the primary section, he stated he’s watching qualitative response to the acquisition and the AI stance throughout boards, Thingiverse teams and the February AMA. Quantitative targets are anticipated to comply with as soon as classes are set and have work begins.

Within the follow-up e mail, Kidd set a slim definition of success: clearly recognized classes, an outlined roadmap and new options beginning to roll out. That may be a modest bar for a platform with tens of tens of millions of month-to-month web page views, but it surely displays a technique constructed round sequencing and danger management, with AI moderation and discovery overhaul used as early proof factors earlier than the more durable work of creator economics lands.

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